Thursday, September 3, 2009

[Thundarr Thursday] Savage Menagerie: Carroc

No. Enc.: 1d6 (2d6)
Alignment: Chaotic
Movement: 90' (30')
Armor Class: 4
Hit Dice: 8
Attacks: 1 (claw, bite, or weapon)
Damage: 1d8, 1d10, or as weapon type
Save: L4
Morale: 9
Hoard Class: None

Carrocs are reptilian bipeds that have evolved (or mutated) from crocodiles and/or alligators. They are covered with a thick scaly hide that acts as a natural armor. They have a long reptile’s tail, jet-black eyes, sharp claws, and a strong wide jaw filled with razor-sharp teeth.

Carrocs are incredibly strong, able to lift five times their own weight with ease. Even through they look like they come from a watery and/or swampy area, carrocs cannot breath underwater and do not swim very well. Carrocs are quick to anger and are very vicious fighters, preferring to slash and bite an opponent, even if they have a weapon in hand.

Carrocs are a slaver race, capturing mutants and humans to work in their fields and/or to be sold off as slaves for profit. It is rumored that carrocs will eat a slave that no longer pulls his weight, so being captured by a carroc tribe is considered to be a fate worse than death.

Mutations: increased strength, natural armor

NOTE: This creature is inspired by the episode “Harvest of Doom” from the classic Ruby Spears post-apocalyptic cartoon “Thundarr the Barbarian.” Stay tuned each week for “Thundarr Thursday”!

2 comments:

  1. Awesome work on this! Harvest of Doom is one of my favorite episodes.Great stuff & keep up the wonderful work.

    ReplyDelete
  2. Thanks! Stay tuned for More Thundarr Thursday. Next installment will attempt to cover the oppressive Wizard class and the benevolent Sorceror class!

    ReplyDelete

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