And I gotta tell you: I was stunned.
I went back, month-by-month, and assessed my productivity -- what I managed to write, produce, run, edit, or release gaming-wise. I truly do not want this blog post to become a "LOOKIT ME" self-promotion fest, but rather I wanted to share my personal achievements toward my own projects, this blog, and the OSR community at large.
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publishers and garage press folks who had written RPG materials and supplements. Over the year, I have edited and/or proofed 15 products ranging from micro-supplements of a few pages to full RPG rulesets of several hundred pages. Just my way of contributing to the community, and the offer still stands for anyone working on something for 2014!
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** I spent the summer trying to find a classic dungeon map pattern to use for a project I had in mind. When I couldn't find anything that looked right, I went ahead and designed it myself. The Classic RPG Map pattern is now on sale at Spoonflower, and -- judging from sales -- lots of other folks wanted this cloth pattern as well. And that project I mentioned? Well, I wanted a dice bag made from it. I asked Michael AKA "greyedout" on Etsy to mke one for me and it turned out so nice, he added it as a regular offering in his shop.
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** The Savage AfterWorld reached several milestones this year. First, it's the fourth year that this blog has been running. Next up, TSAW now has 300 followers, which was a huge shot in the arm for me. To think that 300 folks enjoyed the blog enough to come back regularly, well, that really means a lot. Thank you! And finally, today's post is number 178 for the year, officially beating last year's blog post count by 1 and making 2013 my most productive blogging year since I began.
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** After four years of focusing solely on the post-apocalyptic RPG genre, I relaunched The Savage AfterWorld to encompass gaming in all of its forms and facets, allowing me to discuss, cover, and support many other games and systems I enjoy. I was afraid that the new direction of the blog might alienate some of my long-time readers, but folks stuck around and I even picked up a few new followers. Glad you're enjoying the new material, folks!
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** Over the month of December, I organized the Obsolete Simulations Roundup which went live on December 29. I had 17 folks sign up to participate (though only about half followed through), and it is my hope that this becomes a yearly celebration of our favorite forgotten games.
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So, what's to come in 2014? Well, it's a bit early to reveal all of my grandiose plans for the coming year, but I can let you know that I have plans to:
- Wrap up the editing and layout of my Mutant Future module "Dead in the Water," which has been in the wrap-up-stage for far too long.
- Finish writing a Cryptworld adventure for a potential future release next year.
- Release a card game I've designed now that I've discovered how Drive Through Cards works.
- Edit more RPG materials for anyone who needs the professional help.
- Attend Origins Game Faire for the first time in years.
- Re-attend Con on the Cob, as I really enjoyed myself at my first one.