Ice Monster: Init +1; Atk bite +6 melee (1d6+2) or claw +4 melee (1d4); AC 17; HD 3d8; MV 20'; Act 2d20; SP laser resistance, cryokinesis; SV Fort +4, Ref +1, Will +6.
The Ice Monster appears to be similar to the Ancient polar bear species. However, the bear-like creature is twice as large and, instead of white fur, it is covered in icy shards across its body, giving it a crystalline shimmer when light reflects off of its hide. Because its surface reflects/refracts light waves, an Ice Monster only takes half-damage from light-based attacks (e.g., lasers and similar weapons).
An Ice Monster is a powerful ursine animal, able to bite for 1d6+2 hp damage or claw an opponent for 1d4 hp. An Ice Monster is "super-coldblooded", giving it the mutation of cryokinesis, which it uses to try to freeze its prey in place during combat.
An Ice Monster, however, is incredibly vulnerable to heat-based attacks and will take double-damage from any such assault. It is not unusual to see the massive beast melt clean away under a barrage of flame and fire.
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