Tuesday, October 26, 2010

[Festival of Fright] Savage Menagerie: Prometheoid

No. Enc.: 1
Alignment: Neutral
Movement: 90' (30')
Armor Class: 5
Hit Dice: 9
Attacks: 1 (hand or weapon)
Damage: 3d6 or as weapon
Save: L5
Morale: 10
Hoard Class: VII

Prometheoids are the end results of twisted medical experiments trying to learn the secrets of immortality and cheating death. A Prometheoid is a stitched-together collection of human (and mutant) body parts which is then somehow brought back to life through science or mutation (or magic if your campaign has it). Prometheoids are also known as "Conglomerate Men," "Reanimated Dead," or the more colloquial nickname "Frankenstein."

Prometheoids are huge, often standing more than 8 feet tall. (It is said that their creators make them bigger so it's easier to work on them.) Due to their size, Prometheoids have a form of the increased strength and increased constitution mutations. They can deal 3d6 damage in unarmed combat, and if they use a weapon, it's 3d6 plus whatever damage the weapon deals. Prometheoids are immune to damaging effects from poisons or radiation. They also do not age (explaining why a Prometheoid created in the past could still be wandering the wastelands).

If a Prometheoid is the result of an experiment performed prior to the Final Wars, the creature will not have any other mutations or abilities. If, however, the creature was created in the Mutant Future, the Mutant Lord should bestow 1d4 additional physical mutations upon the creature. (It is assumed the creator used mutated body parts in the Prometheoid's creation.)

Mentally, a Prometheoid can be one of two minds: It can be a mindless grunting killing machine, rampaging against life itself. Or it can be an intelligent, yet twisted, tragic figure who feels that its existence is cursed and damned. It is left to the Mutant Lord to determine the story behind its creation and its motivation in the world.

Mutations: increased strength, increased constitution, special (see description)


  1. Just what I was looking for! This will be used this Weds in my 1930s Mutant Supers Game.Awesome stuff & very creepy. Please keep up the wonderful stuff.

  2. Any thoughts on how to tweak these to be a PC playable race?