Sunday, April 19, 2020

Cyclops Con Days 1-3: Seminars, Games, And Mutants-Mutants-Mutants!

As readers of The Savage AfterWorld knows, with every game convention I've attended, I have filed a daily travelogue so folks who couldn't make it would be able to game vicariously through my thoughts, photos, and amusing anecdotes. Welp, just as I did with Virtual Gary Con a few weeks ago, I'm filing today's report from Cyclops Con! (AKA, my basement and home office.)

Cyclops Con was founded, formed, and launched this weekend by Goodman Games to celebrate all things DCC, as well as give home-stranded gamers an outlet for those RPG frustrations. Since I began an old hat at online judging at VGC (or so I think), I decided to throw caution to the wind and run 18 mutants through my three Mutant Crawl Classics adventures - one available, one coming out next month, and one that got an initial playtest at this event!

As usual with these little travelogues, I'll share what I've seen and done to give you a feel for what's going on each day I attend. However, since the "seen and done" mostly takes place in one room of my house, I'll combine all three days into this missive.

And here we go:
  • DAY ONE: After I got home from work Friday evening, I fired up the old laptop and ran six folks through my MCC 0-level funnel "Dead in the Water." I've been running this for years now, but I always get a kick out of bringing new folks into the hazards of The Island of Fire. By the time the game ended, I had killed off nearly half of the 0-level fodder, and the highlight occurred when one brave zero-level nobody took a deep breath, ran through a forcefield and onto the ocean floor, and stabbed a giant squid in the eye with a trident. Not only did the ocean depths not instantly crush him, he delivered the killing blow to The Sea-Wraith, and the survivors were welcomed back as heroes!
  • DAY TWO: Today's game was "The Desk in Room 8-10" - a small adventure (Ha!) I've written to be released next month on DCC Day. The team managed to fight their way into The Underdrawer where they met the remaining memebers of a previous Seeker team as well as held off The Ravenous Ones until they could repair MICRON to end the experiment! (Yes, I realize this is vaugue, but you'll have to play the game to put the pieces together!
  • Later that evening, I joined up with other Goodman fans (as well as with Joe himself!) at the Boulder Tossers bar, where we gabbed about our respective gaming backgrounds and kicked back with a few cold drinks. (My beverage of choice that night was a frosty Yoo Hoo.)
  • DAY THREE: Today was the day I led six excited players through the premiere run of "Plague From Below." While visiting a neighboring village, a mysterious illness began to overtake the village council. The team was tasked with finding a cure for this ailment at a recently uncovered Ancient medical complex. Skyhooks, Time Wolves, Virii, and a "helpful" med-bot named MORT provided the cure to the ailment. (Exc ept there was one last issue to take care of upon returning.) The players enjoyed the game and I got some valuable feedback on where to tighten up some plotlines.
  • Due to some technical glitches (as well as losing track of time), I was unable to attend DCC College. However, right behind it was Joe's "What's New at Goodman Games" seminar. He shared news and artwork from upcoming projects such as Xcrawl Classics, Empire of the East, and Dying Earth. He discussed DCC Day (still scheduled for next month, but some alterations could occur during the pandemic crisis). The item that stunned me was the announcement of the next in the Original Adventures Reincarnated line: "The Temple of Elemental Evil"! And finally, he discussed the new ways that Goodman Games is embracing VTT gaming with artwork and adventure support for Roll20 and Fantasy Grounds rolling out. A lot of incredibly exciting things are coming from the Goodman Gang, so keep an eye open!
  • One special treat, I recorded my game of "Plague From Below," so if you'd like to see some mutant mayhem, click this link to be taken to the video!
And, finally, as the online event comes to a close and my screen's phosphor dot slowly fades, here are some random shots from throughout the event:

Joe Goodman presents "What's New With Goodman Games"

My visit to the Boulder Tossers after hours lounge had gamers from across the country and around the world in attendance!

The players first encountered the pseudoscorpion in "The Desk in Room 8-10"!

Holy crow! The Temple of Elemental Evil has been announced as the next adventure in the OAR series!

Several MCC mutants found themselves "Dead in the Water"!

During my visit to Boulder Tossers, I inked up my MCC dice, adding gold paint to the high digits to tel them apart.

For this event, I cracked open a case of the finest chocolate-milk-like beverage money can buy!

I love the shirt designed for this year;s Cyclops Con!

And my homemade badge to commemorate the event. Thanks everyone at Goodman Games for a great time!

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