Saturday, May 1, 2010

Savage Menagerie: Armored Dillo

No. Enc.: 1d4
Alignment: Neutral
Movement: 120' (40') Rolling: 240' (80')
Armor Class: 2
Hit Dice: 9
Attacks: 2/1 (claw/claw or crushing roll)
Damage: 1d12/1d12 or 2d12
Save: L5
Morale: 11
Hoard Class: VII

The Armored Dillo is a large (7' tall) bipedal mutant with a thick natural armor plating and long iron-like claws. Because of its size, strength, and armor, it's sometimes referred to as a "rolling tank."

The Dillo's natural armor mutation bestows upon it a fairly high armor class rating, making it very difficult to injure. Its claws (natural weapons) are mostly used for digging the burrows in which it lives, as well as digging up the grubs and roots it eats as its main source of food. However, these claws can be used by the Dillo in combat, doing 1d12 damage for each that hits.

The Dillo moves as fast as any other biped, but it has another mode of travel. The Dillo can tuck itself into ball and roll along the ground at twice its normal rate of speed - as if it had the quickness mutation. While in this form, the Dillo can travel uphill at its increased rate of speed without slowing down. It can also determine the best path to take, as it is not "blinded" when travelling in this manner. (It's as if it has some kind of "radar sense" when in ball form which allows it to effectively "see" the terrain and obstacles.) When in its ball form, the Dillo can also use this as a form of attack. It can ram into a PC with a crushing roll attack, doing 2d12 points of damage with the collision.

Dillos are found in desert and arid terrain. They are slightly above most other animals in intelligence, able to problem-solve and use tools (along the same levels as chimps and dolphins). Dillos will normally avoid any kind of confrontation, but will wade into combat without hesitation if threatened of angered.

Mutations: natural armor, natural weaponry, quickness (special form)

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