No. Enc.: 1 (1d4)
Alignment: Neutral
Movement: 120' (40')
Armor Class: 7
Hit Dice: 4
Attacks: 3 (2 claws, 1 bite)
Damage: 1d3, 1d3, 1d6
Save: L2
Morale: 7
Hoard Class: VI
From a distance, laser bears look like an Ancient grizzly bear. They have either red or brown fur and average about 9 feet tall when standing on their rear legs. They rarely eat nuts and berries – preferring a carnivorous diet of fish and meat. It has developed two mutations over time which allows it to attack its prey from a distance rather than the aggressive up-close-and-personal attacks of its Ancient ancestors.
Laser bears have laser eyes, enabling it to fire a searing beam of light at a foe once every 5 rounds. If hit, the beam will do 6d6 hit points of damage. Laser bears also have developed a vampiric field that draws 2d4 hit points per round from all with 30 feet. This absorbed point total goes into a reserve. All damage taken by the laser bear is removed from this total first before the creature’s primary hit points are affected. Once the prey is defeated from a distance, the laser bear will approach to feed.
A laser bear’s mutations are useful for long-distance combat effects, so it rarely needs to enter close quarters combat with its prey. If attacked up close, the laser bear will retreat in order to attack with its ranged abilities again.
Mutations: energy ray (laser eyes), vampiric field
NOTE: I saw this creature’s name as the title on a post at Alec Schroeder’s blog and it immediately popped into my head.
Corridors of Terror - Red Room's Darker Rpg Session Report!
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Tonight's Darker Rpg adventure session picks right up from last week here
on the blog. Our party of Darker rpg adventurers lost three members in
tonight'...
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