An Urban Legend for Cryptworld
STR: NA --- WPR: 7 (105)
DEX: NA --- PER: 6 (90)
AGL: NA --- PCN: 6 (90)
STA: NA --- PWR: 130
ATT: 1/* --- WND: 0*
MV: F 75 (incorporeal)
The Bloody Mary is a form of ghost (Cryptworld rulebook, page 60) whose only purpose is to murder those who summon her. Unlike a typical ghost who is the residual aftereffect of a once-living human, a Bloody Mary is solely a demonic spirit that is the embodiment of rage and restlessness. The ritual to summon Bloody Mary is actually a childhood "dare game" usually played at birthday parties and sleepovers. Although the game is usually played just to unnerve or frighten the participant, the "game" will sometimes bring forth a spectral essence who will immediately attack those in the same room.
To summon a Bloody Mary, the victim must stare into a full-length wall mirror by candlelight, chanting "Bloody Mary, Bloody Mary, Bloody Mary" three times. There is a 5% chance that the "game" will actually summon the vengeful ghost. The Bloody Mary will appear in the mirror's reflection as standing behind the viewer. She is dressed in long gauzy robes and her eyes are missing. Blood streams from the empty sockets. When the viewer turns around, the ghost will be standing in the room behind them, striking out in fury for having been disturbed. The door to the room will be locked (courtesy of Mary's Unsettling Powers), and the ghost will proceed to use its powers of excise living and supernatural touch to terrorize and injure the victim. (See Cryptworld rulebook, page 60 for information on these ghost powers.) Only when the victim is dead will Bloody Mary unlock the door, reentering the mirror and returning to her otherworldly domain. The victim will appear to have died of shock.
Frighteningly, once a mirror has been used to summon a Bloody Mary, the ghost will be "attuned" to that mirror for use as a portal into the mortal realm. If someone is alone in the same room as the mirror, there is a 10% chance of the ghost returning to kill a new victim, without need of the summoning ritual to bring her forth. Many generations of a family may feel that they are cursed or singled out by a demon for retribution throughout the years, when the deaths throughout their bloodline are actually caused by a child's game gone awry many years ago crossed with a family heirloom (the mirror) passed along from generation to generation.
To stop a Bloody Mary, the mirror used as its portal must be shattered while the ghost is within the mortal realm. (The mirror will simply reform overnight if it is broken while the ghost resides within it.) Calling forth the Bloody Mary in order to shatter the mirror is incredibly dangerous as the ghost will stop at nothing to both kill the person who summoned her as well as fighting to save the mirror from being damaged. Fending off her attacks while trying to also target the mirror will be quite a task for the players. If the mirror is shattered while the Bloody Mary is outside of it, the spirit will be shattered along with the mirror, permanently destroying her in the process.