Thursday, February 28, 2013

[Korgothursday] Savage Menagerie: Tyrannosaurus Max

NOTE: Sorry for the delay in getting this posted. I was without Internet service until late Thursday evening. So, how about a dinosaur that creates the very primitive lands it resides in?

No. Enc.: 1
Alignment: Neutral
Movement: 120' (40')
Armor Class: 3
Hit Dice: 20
Attacks: 1 (bite)
Damage: 6d6
Save: L10
Morale: 11
Hoard Class: None

In the world of Korgoth of Barbaria, there is a forgotten primitive land where dinosaurs once again roam and savage Neanderthals attack the weak and feeble. Towering above all other creatures in this prehistoric wilderness is the monstrous Tyrannosaurus Max (or T-Max for short). The T-Max is a gigantic creature that initially looks like the Tyrannosaurus Rex of prehistoric legend. The prehistoric monster is nearly 30 feet tall and walks upright on its powerful hind legs. Its powerful bite does 8d8 hit points of damage and is able to cleave a victim in half.

Where the T-Max differs from its predecessor in that it's the CAUSE of the savage lands in which it resides. The T-Max has the mutation of ancestral form, which it subconsciously uses to devolve the various creatures and plantlife it encounters. On a successful mental attack, the T-Max will permanently remove one mutation from a victim. It has a 10% chance of regressing a creature down the evolutionary chain to a previous stage of its development, for example, humans and humanoids become one of the brainless Neanderthals residing there, etc. Encountering a T-Max could very well lead a character becoming yet another primitive in the savage lands...

Mutations: gigantism, ancestral form

NOTE: This creature was inspired by the post-apocalyptic, sword-and-sorcery cartoon "Korgoth of Barbaria." Let's see how much material a 22-minute pilot can provide us! Stay tuned for future installments of Korgothursday! 


  1. Man, these are great! I hope you decide to compile them into a PDF at some point like you did for Thundarr.

    1. That may happen, sure. ;)

      I have some ideas to flesh out other parts of the show rather than just the creatures. I had one NPC statted up already, and can think of a few more, plus some of the devices and tech that appeared. There's only so much material a 22-minute pilot will offer, but I plan to do what I can.