Saturday, July 2, 2011

Savage Menagerie: Glueworm

No. Enc.: 1-2 (1-6 in a nest)
Alignment: Neutral
Movement: 10’ (3')
Armor Class: 9
Hit Dice: 1-3 hp
Attacks: 0
Damage: 0
Save: L1
Morale: Not Applicable
Hoard Class: None

A slug-like creature measuring only 1-2 inches in length with a sickly yellow tint, the glueworm is hardly a threat to the usual cautious mutant, having no real attack/damage ability and a minimal hit point total. However, where the glueworm is a danger is that it secretes one of the most aggressive adhesives found naturally. If a mutant steps onto a glueworm “snail trail” and/or crushes or otherwise injures a glueworm, they will find their weapon (or worse, themselves) permanently bonded to the underlying surface unless they make a Save vs. Stun Attacks. This adhesive will bond anything to anything permanently, with one exception: the adhesive does not adhere to glass or crystal. Even picking up a glueworm will leave enough residue on the mutant’s hand to be a hazard. Small bottles of glueworm secretion (called "snailhesive" by traders) will fetch a good price for its many uses.

The adhesive can be dissolved with the use of a strong acid, although anything thus bonded will take the usual damage. The glueworm secretion can also be burned off with fire, though the glue itself is not flammable.