- First up, he's developed a two new Ability Modifiers: Cognition and Psycho-Active. These modifiers come into play if a character needs to be a bit more perceptive or if he comes under a mental attack. These modifiers are based on a PC's INT and WIL scores, respectively.
- Next, he's come up with a set of devices based on Psycho-Kinetic energy. From armor to weapons and other knick-knacks, Psycho-Kinetic devices were created by The Ancients to take advantage of any mental mutations a person may have.
- Finally, he presents some new high-tech materials for the construction of gear, armor, and tech. (I'd like to get my hands on some Plasteel armor, m'self.)
Review & Commentary On The Hostile Situation Report #017 For The Hostile rpg
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" HOSTILE Situation Reports - Free one-page NPCs or adventure situations
for the gritty HOSTILE setting."CONAM 17"A waystation, off the traffic
routes, wit...
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