Issue 10 and Issue 11 of Wisdom From the Wastelands,
the new weekly Mutant Future missive from Skirmisher Publishing, have
been released. Here are the themes from the past two weeks' issues:
Issue 10 - Monsters That Improve With Age 2: Though the first Age Charts article (Wisdom from the Wastelands, Issue 2) introduced the basic idea and structure, there are still plenty of other possibilities that go far beyond that starting point. This issue presents example charts for creatures that weaken during the last stages of life, giant creatures (kaiju), plants, and truly odd creatures that go through metamorphoses as they age..
Issue 11 - Optional Combat Rules: In almost every roleplaying game, one of the biggest aspects is combat.
Mutant Future is no exception, for, in many ways, combat could be considered one of the game’s most crucial aspects — next to mutations!
In this spirit, this issue offers several new optional rules a Mutant Lord can
use to expand the combat possibilities in his or her game.
Both issues are only 99 cents each and available at Drive Thru RPG.
Scavengers’ Deep – Map 14
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The Scavengers’ Deep is a reminder of the amount of work that went into
underground structures during the great war. …
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