Monday, July 25, 2011

Savage Menagerie: Befuddlelk

Thanks to Greyhawk Grognard for the inspiration for today's critter. "This noble creature is something that needs stats," eh? Here you go then:

No. Enc.: 1d4 (1d10)
Alignment: Neutral
Movement: 240' (80')
Armor Class: 7
Hit Dice: 3
Attacks: 1 (butt)
Damage: 1d6
Save: L2
Morale: 5
Hoard Class: None

Befuddlelk (be-FUHD-uhl-elk) are a herd animal similar in appearance to the deer and elk of Ancient times. However, the Befuddlelk has an amusingly stupid-looking face with perpetually cocked eyes and a tongue that lolls lazily out of one side of its mouth. All Befuddlelk have a formidable rack of antlers which it uses in a headbutt attack for 1d6 hit points of damage. However, the Befuddlelk have developed an unusually effective means of defense by way of its befuddlement mental attack.

If the Befuddlelk makes eye contact with a victim (a successful mental attack; treat Befuddlelk as having a WIL of 12), the target's INT and WIS scores will drop by 5 points for 24 hours. The target's eyes will also become cockeyed and his tongue will also loll out of the corner of his mouth. Treat the PC as having become a "temporary simpleton." If your Mutant Future game is of a gonzo nature, this affliction can be played for laughs. If you run a more serious game, the drop in INT/WIS scores, lack of depth perception, and inability of speak clearly could be incredibly hazardous.

Particular evil Mutant Lords could rule the affliction as having a 5% chance of being permanent. If this happens, give the PC a break and give him the befuddlement mutation which he can them use against other targets. The entire Mutant Future could eventually have a bunch of cross-eyed morons stupiding their way through the ruins. "Idiocracy" anyone?

Mutations: befuddlement

Edited to add: Apparently Garfield has the befuddlement mutation:

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