4th Level Mutant Human
STR: 17 --- INT: 17
DEX: 18 --- WIL: 17
CON: 21 --- CHA: 7
HPs: 119 --- AC: 2
Mutations: aberrant form (thick reptilian hide); ability boost-CON; know direction; echolocation; negative empathy; vision impairment
"He sees you when you're sleeping.
He knows when you're awake.
He knows if you've been bad or good,
So go hide for goodness sake!"
He knows when you're awake.
He knows if you've been bad or good,
So go hide for goodness sake!"
Satan Nick is an evil misshapen mutant who has been terrorizing the ruins and villages dotting the Mutant Future landscape for years. Little is known about Ol' Nick, except for the fact he enjoys spreading terror and fear throughout the lands during the days of the winter solstice.
Satan Nick (a perversion of the name "Saint Nick") has become the thing of legends and nightmares. No one knows where he lives; no one has ever spoken to him (and lived); and no one knows why he shows up at the same time every year at some random community for the sole purpose of terrorizing the inhabitants. Nick spreads his own twisted form of "Xmas cheer" by dropping down chimneys and slaying the residents; leaving booby-trapped candy and gifts scattered around the village; and other deadly pranks and activities. It's said that when Nick arrives, "the Yuletide will run red."
Satan Nick is a very powerful, diabolically intelligent opponent with numerous mutations that help him on his spree of horror. His echolocation and know direction mutations ensure that no one can hide or escape from his wrath. His increased constitution, high dexterity, and reptilian hide makes him very difficult to hit and to injure. He has a +2 bonus to hit and to his handheld damage. He receives a +3 to any saves vs. poison and +2 to saves vs. radiation. In essence, he is very nearly the perfect survivor in the Mutant Future wastes. However, his negative empathy mutation gives others a hint of his presence as a general feeling of unease and dread will settle over the town prior to his arrival. Also, Satan Nick cannot see at all in daylight and is effectively blinded by it, explaining why he only shows up at night and during the long evenings of the solstice. (Due to his green skin, red/white fur uniform, and anti-solstice activities, some survivors refer to him as "The Grinch" in honor of a similar creature from before the Final Wars.)
Satan Nick is said to travel on the back of a large savage Braindeer that attacks upon command, but this rumor has not been confirmed. When first spied, he may also be confused with a member of San Tass Helpers. People do not make that mistake twice. The PCs may be enlisted by a targeted village to deal with this menace once and for all. (A rather sizable bounty has been on Nick's head for years.) However, all who have tried have failed, as Nick only appears on one night each year in a random location. And even if they can predict where he will strike, there's no guarantee they will be able to defeat him. The Mutant Lord should play up the "unstoppable force of evil" that is Satan Nick. Children cry at the mention of his name. Adults fear him. Even wasteland survivors shudder at memories what they've seen him leave behind upon one of his midnight visits.
NOTE: I realize this is REALLY dark for a holiday post, but I've been planning on unveiling this twisted Father Christmas for a while. Merry Christmas to All and to All, "Good Luck!"
No one has defeated him because it's damned near impossible to put your hands on a 39-1/2 foot pole in the Savage AfterWorld :)
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