Sunday, September 21, 2014

[Mutant Future] Savage Menagerie: Porcuspine

No. Enc.: 1d4 (2d4)
Alignment: Chaotic
Movement: 120' (40')
Armor Class: 6
Hit Dice: 7
Attacks: 1 (spines)
Damage: 1d8 + poison
Save: L6
Morale: 9
Hoard Class: None

Porcuspines are medium-sized humanoids (about 4 to 6 feet tall) who are covered with long, poisonous spiny growths. These spines are incredibly long and thick -- most are more than 2 feet long and 1 inch thick -- making the creature appear as if it is covered in tree-like twigs and branches. (In fact, the porcuspine may be initially mistaken for a plant-like mutant.)

The spines offer a degree of armor class protection, and contact with these spines do 1d8 hit points of damage as well. Porcuspines can break off and use their spines as dagger- and spear-like weapons, and have been known to hurl them as thrown weapons. The spines are also coated with a Class 2 poison. This poison will do 2d6 hit points of poison damage; half-damage taken with a successful save versus poison.

Porcuspines are always in pain as the growth of their spines is agonizing to them. This all-encompassing pain drives them insane, which in turn causes them to lash out at all other creatures they encounter in envious fury. Anything (or anyone) who is caught and captured by a porcuspine will be slowly tormented and tortured until the unfortunate victim either dies or its brain snaps under the strain. If captured by a porcuspine, a victim's best hope is that they are able to kill themselves before the torture begins.

Mutations: spiny growth, poisonous spines

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