Armor Class: 6
Hit Dice: 7
Attacks: 1 (spines)
Damage: 1d8 + poison
Save: L6
Morale: 9
Hoard Class: None
Porcuspines are medium-sized humanoids (about 4 to 6 feet tall) who are covered with long, poisonous spiny growths. These spines are incredibly long and thick -- most are more than 2 feet long and 1 inch thick -- making the creature appear as if it is covered in tree-like twigs and branches. (In fact, the porcuspine may be initially mistaken for a plant-like mutant.)
The spines offer a degree of armor class protection, and contact with these spines do 1d8 hit points of damage as well. Porcuspines can break off and use their spines as dagger- and spear-like weapons, and have been known to hurl them as thrown weapons. The spines are also coated with a Class 2 poison. This poison will do 2d6 hit points of poison damage; half-damage taken with a successful save versus poison.
Mutations: spiny growth, poisonous spines
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