Tuesday, October 25, 2011

[Festival of Fright] Savage Menagerie: Gill-Man

No. Enc.: 1 (1d6)
Alignment: Neutral
Movement: 120' (40'); Swimming 120' (40')
Armor Class: 4
Hit Dice: 5
Attacks: 2 (claw/claw)
Damage: 2d6/2d6
Save: L3
Morale: 8
Hoard Class: IV

Gill-men are amphibious humanoids thought to be the so-called "missing link" -- the point at which water-breathing creatures evolved the ability to breathe air and survive on land. They are fully amphibious, able to breathe both water (through a set of large gills on their necks) and air (with a fully developed set of lungs). Gill-men possess superhuman strength, so they can lift heavy objects with ease as well as throwing around a foe they're fighting. They possess large webbed claws and feet, allowing them to swim underwater as fast as they can run on land. Their claws are quite sharp, and with their increased strength, will do 2d6 points of rending damage in combat.

Gill-men are solitary creatures; only one is usually encountered at any given time. However, rumors circulate of small "nests" or lairs of Gill-men in which 1d6 lay in wait. These lairs are found in underwater caves or grottos, accessible only through an underwater entrance in a freshwater lake, river, or lagoon. Gill-men do not usually attack interlopers unless they fell threatened or are attacked themselves. They may lurk and silently watch the strangers, but will make no motion to interfere as long as they are not molested. However, if they feel threatened, they will use their knowledge of the area to cut off the party from the outside world before starting their attack.

Mutations: water breathing, increased strength

4 comments:

  1. Snazzy!

    I came thiiiiiiis close to writing-up Mr. Blacky Lagoon, but I talked myself out of it because a) he's awesome, and not terrible like most of my monsters, and b) there's the core book's Fishmen.

    (I'm having the same latter problem with statting out Night Of The Lepus. Terrible beasties, but almost redundant due to those accursed rabboxen!)

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  2. I went ahead and tackled Gill-man as I wanted to have at least one Universal Monster represented this year. Vampires and mummies are covered under LL rules, and I did the Prometheoids (Frankenstein monster) last year as well as werewolves (Thundarr version). All that's left is The Bride, the Phantom, Invisible Man, and Hunchback. So I went Black Lagoon this year. ;)

    And coming tomorrow?

    Six more days 'til Halloween... Halloween... Halloween... Six more days 'til Halloween... Silver Shamrock!

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  3. Cover the hunchback as a race for mutant future! Plleaase!

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