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If you were reading *Dragon *magazine in the mid-1980s, advertisements for
TSR's *Marvel Super Heroes *like this one were ubiquitous. The company
worked ...
Showing posts with label Podcast. Show all posts
Showing posts with label Podcast. Show all posts
Friday, November 27, 2015
U-Con's "Adventures In The Big City" OSR Roundtable Airing On Save Or Die!
In what is becoming a U-Con tradition, I was once again privileged to be part of a panel of gaming stalwarts as we discussed OSR-related topics. This year was "Cityscapes And The OSR". Ryan Thompson and Adam Muszkiewicz co-hosted the roundtable, as Bill Webb, Jim Wampler, John Reyst, Bill Barsh, and I discussed adventuring in a cityscape rather than a dungeon, the various products -- both classic and new -- that supported these kinds of games, and our thoughts and experiences running our players through a fantasy urban sprawl. Jim Wampler's podcast Save or Die! recorded the session, so if you want to get your players out of the dungeon and into the streets, give it a listen! (Click the banner above or this link to go to the podcast.)
Wednesday, November 19, 2014
U-Con's "What Is The OSR" Debate Airing On Save Or Die!
On the first day of U-Con, I was privileged to be part of a panel of gaming stalwarts as we discussed "What Is The OSR, Anyway?" Ryan Thompson hosted the roundtable discussion with guests Adam Muszkiewicz, Doug Kovacs, Jim Wampler, and I as we debated what the OSR "is" and our respective opinions on what "old school" truly means. The conversation was fascinating as we all brought our personal histories and experiences with gaming into the discussion.
I had lamented the fact that no one had thought to record the session, but it turns out I was delightfully wrong! Jim's podcast Save or Die! had microphones running, and this one-hour session was recorded for everyone to enjoy. I learned a lot and got some great insights on the issue of the OSR, and I think you'll enjoy it as well. Set aside an hour (and your preconceptions), then click this link or the banner above to listen in.
Tuesday, October 21, 2014
Cryptworld, Chill, And Other Pacesetter Horrors Discussed On The Dead Games Society Podcast
Chad and Michael of The Dead Games Society interviewed Your Truly a few weeks ago for the DGS Podcast. And today the podcast went live. It was a great interview and great fun to do. If you'd like to know a bit about the Pacesetter Action Table system, my history with Chill 1e, and how Cryptworld was developed and created, tune in and enjoy!
Labels:
Chill,
Cryptworld,
Pacesetter,
Podcast
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