High Tech Mysticism & High Caliber Adventure OSR Campaign- Between A Rock & The Claw An Actual Play Event For The Raiders! of the Lost Artifacts Rpg System By Thomas Denmark - So the PC's from last week's game aren't going to let them be keep in the same time space continuum, so they began to brain storm about another possible ti...
Saturday, April 18, 2015
[Labyrinth Lord] Savage Menagerie: Seacrush
Movement: Swim: 90' (30'); Leap: 60' (20')
Armor Class: 4
Hit Dice: 7
Attacks: 2 (trample, bite)
Hoard Class: None
The Seacrush is a monstrously large angelfish (15') that has developed the ability to launch itself out of the water to land on and crush its prey. It does this through the use of a pair of muscular overdeveloped pelvic fins which act in a manner reminiscent of a pair of frog's legs.
The Seacrush is normally found in very large bodies of salt water (oceans and seas) and will never be encountered in fresh water. The carnivorous fish normally lurks in deeper waters where it eats other aquatic sealife smaller than itself. However, when oceanic prey thins out or becomes scarce, the Seacrush will position itself nearer the shoreline in hopes of snagging a land-dwelling meal. If it senses prey on the beach, the Seacrush pushes off of the seafloor with its strong pelvic fins, exploding out of the water, and hurtling through the air toward its prey. If it lands on its target, the Seacrush will do 2d8 hit points of crushing damage. It will then attempt to bite its prey for 2d8 hit points of damage. If more than 10 points are done, the Seacrush will have seized its meal in its powerful jaws. On its next attack, it will launch itself back into the air and into the sea with its prize, where the victim will surely drown unless he can free himself in time.
Due to its rubbery hide, the Seacrush takes no damage from non-edged weapons. Only weapons that are edged or pointed can pierce the thick scales of the creature.
NOTE: Today's monster was created using straight rolls on The Random Esoteric Creature Generator.