FLOTSAM
STR: 5 (75) --- WPR: NA
DEX: NA --- PER: NA
AGL: 4 (60) --- PCN: 3 (45)
STA: 4 (60) --- PWR: NA
ATT: 1/68% --- WND: 0*
MV: W 125
Experience: 750
A Flotsam is a form of Space Blob (CW rulebook, page 69) found only in bodies of water. The creature normally floats on the surface of the water, appearing as nothing more than a tar-black oil slick about 10 feet in diameter. Observant persons may see the "slick" moving against the wind or current, seemingly under its own power. Only when it detects someone has entered the water with the thing swoop in for the kill -- swimming with amazing speed and engulfing its prey in a thin viscous slime.
Fortunately, a Flotsam's reach is limited only to the body of water is lurks in. Those on shore or out of reach of the water (rafts, boats, etc.) cannot be attacked by the Flotsam. However, the Flotsam is very patient. It will lurk nearby for days if necessary until it can strike. Anything touching the water -- a finger, a foot, even hair -- will be engulfed by the incredibly strong, quick goo, and the victim will be pulled into the water and to their doom.
A Flotsam attacks by enveloping its victim, quickly dissolving them with strong digestive acids while it feeds. (Treat as acid damage on the armed combat results.) If the victim is reduced to 0 Stamina, they have been completely consumed by the Flotsam. Each victim a Flotsam digests increases its body mass by 1 foot. A Flotsam takes full damage only from fire and electricity attacks, but are immune to nearly all other forms of damage.
There are rumors of ancient gargantuan Flotsam hundreds of feet across lurking on the ocean's surface -- the result of hundreds of years of feeding on shipwreck victims and other oceanic disappearances, but these tales are thus far unfounded.
Order versus Chaos
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As I mentioned previously, one of the highlights of this year's Gamehole
Con was attending Marc Miller's panels, where he talked about Game
Designers' Wo...