Showing posts with label mutant mayhem. Show all posts
Showing posts with label mutant mayhem. Show all posts

Tuesday, September 27, 2022

Monthly Mutant Mayhem Online: "Weed World" 2nd lvl; Oct. 30, 11a-3p EST

It's time again for Judge Sniderman's Monthly Mutant Mayhem! Each month I'll be running an online MCC game on Zoom for the first five sign-ups through the Goodman Games Road Crew Events scheduler! This month is "Weed World", a 2nd-level MCC adventure! (I originally wrote this for Mutant Future.) This game will be run October 30 from 11:00 a.m. to 3 p.m. EST.

Within the last month, the growth of vegetation has accelerated, threatening to overrun your post-apocalyptic village — and Terra A.D. itself! Does the legend of ‘The Devil’s Greenhouse’ hold the key to humanity and mutant-kind’s survival?

Wednesday, August 10, 2022

MCC Playtest Online: "Mayhem On The Magtrain" 2-lvl funnel; Aug. 28, 11a-3p EST

It's time again for Judge Sniderman's Monthly Mutant Mayhem Online! This month, I'll be running a playtest of an upcoming MCC adventure "Mayhem on the Magtrain"! This is a 2nd-level adventure and will be run online via Zoom August 28 from 11 a.m. to 3 p.m. EST. (Click here for info on signing up.)


It’s thrills on wheels as the Seekers find themselves trapped aboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it falls upon the “stowaways” to stop their out-of-control journey. All that’s standing between them and victory is a train filled with hungry mutant worms, a railcar threatening to jump the tracks, and a sentient AI who refuses to be deactivated! Stow your luggage overhead and buckle up for a wild journey across Terra A.D.!

Wednesday, July 6, 2022

Monthly Mutant Mayhem Online: "Albuquerque Starport" 1st lvl; July 31, 11a-3p EST

It's time again for Judge Sniderman's Monthly Mutant Mayhem! Each month I'll be running an online MCC game on Zoom for the first five sign-ups through the Goodman Games Road Crew Events scheduler! This month is "The Albuquerque Starport", a 1st-level MCC adventure in the classic Gamma World setting! This game will be run July 31 from 11:00 a.m. to 3 p.m. EST.

As your Seeker band crosses the scorching desert on their journey home, they spy an Ancient metallic tower jutting from a sand dune in the distance. The sun will soon set, bringing out the desert’s vicious night predators. Seeing it as the only protection offered in this barren landscape, you make your way to the opening in the broken wall of the tower…

Wednesday, June 15, 2022

MCC Playtest Online: "Into The Glowing Depths" 2-lvl funnel; June 25, 5p-9p EST

Short notice, but I'm looking for 5 experienced MCC players (no new folks this time) to help playtest a new MCC adventure. I'll be taking sign-ups through the Goodman Games Road Crew Events scheduler. This adventure is "Into The Glowing Depths" and is a new 2nd-level MCC adventure! This game will be run online via Zoom June 25 from 5 p.m. to 9 p.m. EST.

 
A most unusual intelligence requires the aid of surface-dwellers to help thwart an invasion of oceanic mutant lifeforms rising up from the depths. A legacy of humanity’s attempt to tame the seas, these creatures have been further changed by the weird radiation and pollution beneath the waves, and they have now set their conquering eyes on the surface world of Terra A.D.! Take a deep breath and hold it as we plunge "Into The Glowing Depths"!



Wednesday, June 8, 2022

Monthly Mutant Mayhem Online: "Rivers of Iron" 0-lvl funnel; June 26, 11a-3p EST

It's the Return of Judge Sniderman's Monthly Mutant Mayhem! Each month I'll be running an online game on Zoom for the first five sign-ups through the Goodman Games Road Crew Events scheduler! This month is "Rivers of Iron", a new 0-level MCC mini-funnel! This game will be run June 26 from 11:oo a.m. to 3 p.m. EST.


"The season is upon us once again to invite those who wish to do so to undertake the Rite of Passage!” The village elder opens his arms wide in invitation. “And who amongst you shall proceed?” Several of the village’s youth step forward – yourself included – and the elder smiles in approval and continues to speak.

“As is customary, you must leave the village with only what you can carry. Explore the unknown, take note and learn as you do so, fight and defeat those that would hinder you. Bring back proof of your exploits to ascend to the status of village Seeker. We shall celebrate those who return. We shall mourn those who do not.”

The village elder points to a column of smoke rising in the distance from a small mountain peak. “In years past, I have left the direction of the Rite of Passage to the discretion of those who walk the path. This season, I have chosen your path instead. I am curious as to the nature of the smoke we have all seen in recent days. I now task you, while on your Rite of Passage, to determine the nature of this new vision and to inform me of your finding upon your return.”