Tuesday, February 24, 2015

[Cryptworld] New Thing: Gravedigger

A Harbinger of Doom for Cryptworld

GRAVEDIGGER
STR: NA --- WPR: 7 (105)
DEX: NA --- PER: 6 (90)
AGL: NA --- PCN: 9 (135)
STA: NA --- PWR: 100
ATT: 1/* --- WND: 0*
MV: F 75 (incorporeal)

Experience: 1,000

The Gravedigger is a spiritual entity that closely resembles the classical Spectre of Death, appearing as a faceless hooded figure with bony skeletal hands. However, the Gravedigger wields a shovel rather than a scythe. It is theorized that a Gravedigger is a death harbinger, called forth to collect when someone "cheats death".

When someone has a nearly-fatal close call with death but somehow survives, a Gravedigger is summoned to the earthly plane. The Gravedigger will initially appear to the individual within 1-10 months of their close call. Upon the first appearance, the Gravedigger will be seen at a distance, quietly staring at its summoner. Once seen, it will beckon to that person with one crooked finger, urging them to follow, before vanishing. The next month, the Gravedigger will be seen again, this time standing next to an open grave. The Gravedigger will point to the hole, then to the person, before vanishing again. If investigated, there will be no open grave at the location witnessed. On the third month, the Gravedigger will appear to its victim a final time -- this time to correct Death's oversight.

Wielding its shovel as a weapon, the Gravedigger will strike out with it, using its final internment power to bury the victim where they stand. If successful, the victim will vanish and a freshly-filled grave will appear in their place. A tombstone with the name of the victim and that day's date will appear at the head of the grave. Satisfied that Death has been appeased, the Gravedigger will vanish, never to return. If the Gravedigger's final internment is unsuccessful, the thing will vanish and the victim will never again encounter a Gravedigger.

Gravedigger Powers

Final Internment: The Gravedigger will lash out with its shovel, causing its target to be "teleported" into a new grave right where they once stood. The final internment costs 50 WPR and can be attempted only once per victim. If successfully buried, the victim suffers suffocation damage of 2d10 Stamina points and one wound box per round until freed from their premature burial. Keep in mind the victim's suffocation damage begins the moment they are subjected to the final internment. The results below determine how dire their situation is:
S = The victim's grave is one foot deep in loose earth. The victim can claw their own way out in a round.
L = The victim's grave is two feet deep in loose earth. The victim can claw their own way out in 1d10 rounds.
M = The victim's grave is four feet deep in loose earth. The victim cannot move to free themselves, but others can dig them up with bare hands in 1d10 rounds.
H = The victim's grave is five feet deep in compacted earth. The victim cannot move to free themselves, but others can dig them up in 1d10 rounds with tools or 2d10 rounds with bare hands.
C = The victim's grave is six feet deep in compacted earth. The victim cannot move to free themselves, but others can dig them up in 3d10 rounds with tools or 4d10 rounds with bare hands .
((NOTE: The Gravedigger originally appeared as a Labyrinth Lord creature. With a bit of tweaking, I hope you find it makes a good addition to the Cryptworld pantheon!))

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