Alignment: Chaotic
Movement: None
Armor Class: 8
Hit Dice: 6
Attacks: Special
Damage: Special
Save: F3
Morale: 12
Hoard Class: VII
The Cortella is a large, immobile, gooey, brain-shaped creature. It is about 5 feet from end to end and 4 feet tall at its highest peak. The Cortella (or "Brainblabla" as it's sometimes called) is often found in sterile Ancient environments, often research laboratories or medical facilities. It is immobile, usually found laying in a massive lump on the floor, although some have been found clinging to walls and ceilings. It is unknown if these mutants are the results of failed mental experiments or if the Cortella seeks out these environments for the silence and cleanliness.
The Cortella feeds primarily on the mental energies of sentient creatures, although it also can absorb and feed upon its physical form as well. When a Cortella first "senses" a sentient being in the area, it uses its mental phantasm mutation to hide its presence. Thus disguised, it then uses the mutation to make the area more appealing and attractive to the victim -- they may see Ancient artifacts scattered about, or food and water if they are hungry. Whatever appeals to the victim at that moment is seen in their "mind's eye."
Once they are lulled into a false sense of security, the Cortella will then use its possession mutation to take control of the nearest victim. Unless stopped, the victim will approach the Cortella and plunge their head directly into the fleshy mass. The Cortella will begin absorbing the victim -- mind and body -- for 3d10 hit points of damage per round until completely consumed. Other PCs can try to pull the victim from the Cortella, but if interrupted or attacked, the creature will turn its possession mutation onto another creature, using them to attack the would-be rescuers. (For all of the Cortella's mental attacks, assume the creature has an average WIL of 14.)
If the illusions are detected or if the Cortella's mental link is broken, it is fairly powerless as it cannot move or communicate. PCs may find some miscellaneous coins and trinkets scattered about the Cortella -- the remnants of the Cortella's earlier victims.
Hit Dice: 6
Attacks: Special
Damage: Special
Save: F3
Morale: 12
Hoard Class: VII
The Cortella is a large, immobile, gooey, brain-shaped creature. It is about 5 feet from end to end and 4 feet tall at its highest peak. The Cortella (or "Brainblabla" as it's sometimes called) is often found in sterile Ancient environments, often research laboratories or medical facilities. It is immobile, usually found laying in a massive lump on the floor, although some have been found clinging to walls and ceilings. It is unknown if these mutants are the results of failed mental experiments or if the Cortella seeks out these environments for the silence and cleanliness.
The Cortella feeds primarily on the mental energies of sentient creatures, although it also can absorb and feed upon its physical form as well. When a Cortella first "senses" a sentient being in the area, it uses its mental phantasm mutation to hide its presence. Thus disguised, it then uses the mutation to make the area more appealing and attractive to the victim -- they may see Ancient artifacts scattered about, or food and water if they are hungry. Whatever appeals to the victim at that moment is seen in their "mind's eye."
Once they are lulled into a false sense of security, the Cortella will then use its possession mutation to take control of the nearest victim. Unless stopped, the victim will approach the Cortella and plunge their head directly into the fleshy mass. The Cortella will begin absorbing the victim -- mind and body -- for 3d10 hit points of damage per round until completely consumed. Other PCs can try to pull the victim from the Cortella, but if interrupted or attacked, the creature will turn its possession mutation onto another creature, using them to attack the would-be rescuers. (For all of the Cortella's mental attacks, assume the creature has an average WIL of 14.)
If the illusions are detected or if the Cortella's mental link is broken, it is fairly powerless as it cannot move or communicate. PCs may find some miscellaneous coins and trinkets scattered about the Cortella -- the remnants of the Cortella's earlier victims.
Mutations: mental phantasm, possession
NOTE: The Cortella was inspired by a Metamorphosis Alpha game run by Jim Ward I played in at Gary Con IV.
NOTE: The Cortella was inspired by a Metamorphosis Alpha game run by Jim Ward I played in at Gary Con IV.
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