Alignment: Neutral
Movement: 120' (40')
Armor Class: 8
Hit Dice: 1
Attacks: 1 (bite)
Damage: 1d8 (potential 2d10 additional)
Save: L1
Morale: 8
Hoard Class: None
A Jaguirrel (pronounced jag-whirl) is a small, vicious, tree-dwelling, feline carnivore. Jaguirrels have the head, markings, and temperament of larger felines such as tigers and leopards, but they have the size, speed, and agility of smaller rodents such as squirrels and chipmunks.
Jaguirrels make their homes in trees and in small underground burrows. They are very territorial and will attack anyone unfortunate to wander near their nest. Since they hunt in packs, a PC will encounter 1d10 Jaguirrels in the wild. A Jaguirrel nest will hold 3d10 of the creatures, making for a very violent encounter if one pokes his hand into one.
Hit Dice: 1
Attacks: 1 (bite)
Damage: 1d8 (potential 2d10 additional)
Save: L1
Morale: 8
Hoard Class: None
A Jaguirrel (pronounced jag-whirl) is a small, vicious, tree-dwelling, feline carnivore. Jaguirrels have the head, markings, and temperament of larger felines such as tigers and leopards, but they have the size, speed, and agility of smaller rodents such as squirrels and chipmunks.
Jaguirrels make their homes in trees and in small underground burrows. They are very territorial and will attack anyone unfortunate to wander near their nest. Since they hunt in packs, a PC will encounter 1d10 Jaguirrels in the wild. A Jaguirrel nest will hold 3d10 of the creatures, making for a very violent encounter if one pokes his hand into one.
Jaguirrels normally attack with a bite attack for 1d8 hit points of damage if successful. If a Jaguirrel wishes, it can then commit to a carry-over attack with its disintegration mutation. After biting, if a Jaguirrel makes a second successful attack roll, it will unleash a beam of molecular disruption from the back of its throat, disintegrating whatever body part it had clenched in its teeth. This beam will do 2d10 points of damage (half damage if a successful save vs. energy attacks is made). A successful disintegration attack, however, will drain the animal to 1 hit point and it will be unable to use the ability again for 24 hours. If you encounter a mutant missing a hand, leg, ear, and a few other parts, odds are he may have stumbled onto a Jaguirrel lair.
Mutations: disintegration (special)
Why do I want to mash this with Hammy from "Over the Hedge" and imagine this thing on caffeine going after cookies?
ReplyDeleteWonderful! :D
ReplyDeleteMan that's a freaky Photoshop job :)
ReplyDeleteAmazing work...but isn't that a Tiguirrel? A Jaguirrel would be spotted. :P
ReplyDeleteYep, that's a Tiguirrel alright. I'm gonna have to use this as a 1 HD S&W critter sooner or later, if for no other reason than that wicked photoshop!
ReplyDelete