No. Enc.: 1 (1d2)
Movement: 30' (10')
Armor Class: 5
Hit Dice: 4
Attacks: 1 (pseudopod club)
Hoard Class: VII
One of the more dangerous hunters that could be encountered in the Mutant Future is the Faker. What makes it so dangerous is that a victim usually doesn't recognize it for what it is until it's too late and the Faker attacks.
A Faker can take on the form and appearance of nearly any inanimate object using a combination of its limited metamorph and chameleon epidermis mutations. This object could be approximately 64 cubic feet in size (4 feet long x 4 feet wide x 4 feet high) though smaller Fakers have been reported. Fakers usually take the form of furniture (beds and chairs are a favorite) as well as doorways, rugs, small vehicles, etc. Once they've established their form, they'll lie in wait for a victim to come within striking distance or - better yet - come into contact with them.
A Faker attacks with a pseudopod "club" (actually just a blob-like extension) for 2d8 hit points of damage. However, a Faker is coated with an adhesive secretion so any contact with one and the victim will find itself "glued" to the Faker. If a victim falls prey to this, the Faker will automatically hit with its club on subsequent combat rounds. The Faker can also wrap around a glued-up victim, crushing them for 1d20 damage each round until the Faker is killed. Alcohol will dissolve this secretion.
There are two ways to distinguish a Faker from a distance. A victim may see a set of cat-like eyes blinking somewhere on the object (usually closed while it lays in wait). The other characteristic is that the object may appear to have a glossy sheen due to its adhesive secretion coating.
Mutations: metamorph (limited), chameleon epidermis, adhesive secretion
NOTE: This creature is obviously inspired by one of my favorite OD&D creatures, the mimic!
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