Thursday, November 29, 2012

The Morrow Project - Fourth Edition - Kickstarter Launched

First came an updated Gamma World. Then came an updated Metamorphosis Alpha. And now, another classic post-apocalyptic RPG is being updated and released from its hibernation chamber to walk the remnants of a devastated Earth. The Morrow Project is now being updated for a fourth edition by Timeline Ltd.

When it appeared nuclear war was inevitable, a clandestine project was considered and launched. Hundreds of citizens and experts with specific skills would be cryogenically frozen in hidden boltholes around the world. A few years after the End of the World, these people would then be released to help rebuild the world. Complications arose, and the first of these enclaves were instead released nearly 150 years in the future. And contact has been lost with the other enclaves. Can this small crew exist and survive in a world they no longer recognize? Can the world still be saved?

Production of The Morrow Project is now being funded through Kickstarter, and it appears the project has already reached its funding goal with more than a month left in the campaign.

Wednesday, November 28, 2012

Savage Menagerie: Cobweb


No. Enc.: 2d10
Alignment: Neutral
Movement: None
Armor Class: 9
Hit Dice: 1
Attacks: 1
Damage: Special
Save: L1
Morale: None
Hoard Class: None

Cobwebs are mutated cornstalks that can trap unsuspecting victims in sticky strands of webbing. When approached, the husks surrounding the Cobweb will slowly peel back on its own, exposing pale white corncobs along each stalk. Once exposed, the kernels on each cob will explode much like popcorn kernels with a pop-pop-pop, spraying thin sticky webs of filament over a 20 ' radius. Any within range who say they're diving out of the way will escape entrapment if they make a successful save versus stun attacks. The only way to free someone trapped in Cobweb webbing is with oil, acid, or fire. (Blades and cutting tools will be unable to cut through the webbing and will just become gummed up and ensnared as well.) Cobweb webbing is solely a defensive measure by the plant and those trapped will receive no damage from the webs. A Cobweb's webbing will crumble and turn to dust after 2 weeks, at which point the ensnared victim has most likely died of exposure and thirst. Because it takes a Cobweb nearly 2 months to regrow its cobs, hungry scavengers use this period to drag away and feed upon the corpses of the victims, free from the danger of becoming ensnared themselves.

Mutations: webs

Monday, November 26, 2012

Visit Occult Moon's "Island"

Occult Moon has released their newest "Post-Apocalyptic Toy" in their running series of sandboxes for Armageddon-based RPGs.

The Island: Out in the middle of the great Glass Sea, there is an island that is home to the old Flint Hills Research Laboratory. This lab survived the events that brought on the fall of civilization and has continued to experiment and research ways to make the world that remained better. Perhaps you have already seen their handiwork over in the psychic village. But not everything is going well on the island. They may need a bit of help.

This newest supplement is $1.99 and available on Drive Through RPG.

Sunday, November 25, 2012

Ancient Armory: Hornet Mini-UAV (AKA "Pocket Rocket")

Weapon: Hornet Mini-UAV
Damage: 5d6
Normal Range: 1,500 ft.
Max. Range: 3,000 ft.
Blast Radius: 20 ft.
Weight: 9 lbs.

The Hornet Mini-UAV (Unmanned Aerial Vehicle) is an experimental handheld and hand-launched missile system. They are similar in design to the micro-missile launcher (MF rulebook, pg. 121), except that they are a self-contained weapons system and not part of a set of powered armor or other military application. Each mini-rocket is approximately a foot-and-a-half in length, and the missile and launcher weighs 9 pounds. Once loaded, the missile can be fired with one hand much like any pistol. A Hornet Mini-UAV case contains a launcher and 4 missiles.