
Seems that the blogosphere is alive and well with recent discussions of all things mutated and radioactive. Seeing a few post-apocalyptic posts on warms my heart -- both of them in fact.
Over at Aeons & Augauries, blogmeister JDJarvis has been on a roll this week with a series of posts discussing the hazards of living in the
Mutant Future.
Brutal Survival in the Mutant Future examines the necessities of life and what happens when you take away things like food, water, shelter, and air. How long can a person last? (Answer: Not too damn long.) He then brings to light
Serious Injuries in the Mutant Future and what can happen to a PC if they become maimed or incapacitated. And Heaven help them if they become susceptible to an infection. JDJarvis' most recent post in the same vein is
Horrors of Radiation in a Gritty Mutant Future. In a more "realistic" and grittier setting, radiation exposure is something to be avoided and feared. Rather than growing a second head or developing the ability to see through walls, the PC's skin may become paper-like or he could go blind.
Meanwhile, Cyclopeatron over at his self-named blog offers up
Why Gamma World Wizards Love Radioactive Cocaine. His vision of a "mutated heavy metal band on tour" is just gonzo enough to make for a wild long-term campaign. He describes different challenges like fighting other rock bands or space aliens, and questing for better instruments, radioactive drugs, mutated groupies, and/or receptive audiences. And when he throws in magic-wielding mutants whose powers are fueled by drug use -- well -- that's a game report I have GOT to read about.