Over at Jeff's Gameblog, blogmeister Jeff Rients has been working on his own Thundarr the Barbarian material for use with Mutant Future and Labyrinth Lord. In his first post, Labyrinths & Mutants, Jeff proposes 10 new character classes that you may encounter in the World of Thundarr. I like this approach, as a character's "class" defines what a PC can do versus a character's "race" which defines what a character is.
In his follow-up post, bye bye Witch, Jeff narrows down the roles of Wizards, Sorcerers, and Witches and what the essential differences are between the spell-slingers. Lords of Light, but there's some good stuff brewin' over there!
OSR Classic Module Commentary - Deeper Integration of B1 In Search of The
Unknown By Mike Carr Into the Hyperborea Rpg - D100 Random Sword & Sorcery
magical and Arcane treasures Table
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Here is a d100 random treasure table tailored for Sword & Sorcery campaigns
(e.g., Hyperborea, Worlds Without Number, ACKS II, or classic OSR systems).
Thi...
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