Over at Jeff's Gameblog, blogmeister Jeff Rients has been working on his own Thundarr the Barbarian material for use with Mutant Future and Labyrinth Lord. In his first post, Labyrinths & Mutants, Jeff proposes 10 new character classes that you may encounter in the World of Thundarr. I like this approach, as a character's "class" defines what a PC can do versus a character's "race" which defines what a character is.
In his follow-up post, bye bye Witch, Jeff narrows down the roles of Wizards, Sorcerers, and Witches and what the essential differences are between the spell-slingers. Lords of Light, but there's some good stuff brewin' over there!
"The Outer Reach Project" - campaign bridge between the Hostile role
playing game & Orbital 2100 3rd editions era - Session Report With Expanded
Material
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Connecting Orbital 2100 (the "prequel" era) to HOSTILE (the "industrial"
era) creates a powerful "Century of Progress" campaign. This bridge spans
the tra...
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