I always like to have some kind of ambient music playing in the background when I'm running a game. I feel it helps put the players into the right state of mind as well as giving the game a more cinematic feel. And if I can match up the music with what's happening on the table, more's the better.
One problem I've always run into though: the post-apocalyptic genre is the hardest to musically set up. There are a buhmillion, kajillion "high fantasy" soundtracks out there. Sci-fi and space opera games have a ton of musical resources. Even the superhero milieu is fairly simple to score. But try to find any "post-apocalyptic" music, and you're limited to either thrash metal groups, 1950s jazz pieces, or odd discordant electronica.
It's no secret I'm a fan of "The Colony" - Discovery Channel's post-apocalyptic reality "experiment" now in its second season. What I didn't know was that the original score music to Season One was released as a set of MP3s, downloadable at Amazon. There are 30 pieces of set music, each running about 2 minutes, giving you about a hour's worth of music.
The music is nicely evocative of the show and its environment. And because the music was scored to accompany certain scenes and events, there are a host of different "stings" you can use depending on situations such as combat, exploration, construction, etc. The song titles give you an indication of the scenarios they represent: Market Raid, Marauders, Junk and Scraps, Someone is Watching, Unwelcome. At only $8.99 for all 30, it's a good deal for the perfect soundtrack for your Mutant Future campaigns. Listen to the samples at Amazon and let me know what you think.
Violent Mechanisms of the Second American Civil War - Cities Without Number
& Zozer Games Earth Sourcebook for The Hostile Rpg
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What if the newest face of the American Civil War wasn't what everyone
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Thanks for the tip!
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